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Community-based
marketing is really the only economical way to achieve market education, build
credibility, and establish grass-roots visibility. In part
two, you set up
mechanisms for repeated and reliable contact with your members to reinforce the vitality
of the community and your credibility within it. Your goal has been to make the
community as valuable as possible for the members, to increase the
"stickiness" of your site. Growing the community trust and loyalty
takes at least 120 days, but with measurement and nurturing the process builds on itself.
Now it's time to start to make some money.
Part 3: Harvesting and
Monetizing Your Community
Take-Aways
from the series
A web-based community is one of the
few economical ways to achieve the evangelism and market education required before
prospects will buy complex products.
Communities of interest form and grow
around valuable information and advice.
Create a web site that is a resource
and community hub that members come back to at least monthly, and ideally contribute their
own content.
Create levels of participation with
increasing benefits for members. Draw people closer to your company, and make them
feel good about it. Everything you do must build loyalty and trust.
Measure the details of member activity
as your web community grows. Rapidly adjust what you're doing to increase repeat
visitors.
Leave yourself enough time! You
need 60 days to kick things off, and at least 120 days before you try any commercial
offers.
You will not be able to sell to your
community solely via the web. Start some non-cyberspace interactions and events to
build intimacy further.
Remember coupons? Have similar
incentives available only to members and only through the web store.
As you sell to the community you've
nurtured (the ultimate harvesting), make sure you don't use up community enthusiasm
and wear out your welcome. Keep it fun for participants and your sales activity will
reinforce the community. |
The first question is,
harvesting what? Harvest techniques depend on your objective -- you don't harvest
wheat the same way you do tomatoes.
The most basic harvesting you
can do is community knowledge, such as code examples (development tools--MSDN, Borland),
customizations and extensions (videogames / consumer software
"skins"--Electronic Arts, WinAmp), best practices (system management / security
tools -- TripWire, Semantec), content (Kazaa), or domain expertise (any product requiring
implementation or service partners). Harvesting knowledge isn't particularly tricky
because it isn't very demanding of the community. It's in the member's best
interest to contribute because the network effect is in play: the more knowledge a
member contributes, the more benefit they will get out of the community.
Even so, you must make it very
easy and efficient for community members to contribute. If they make a contribution,
it needs to be stored and organized in a way that other members can rapidly find and use
it. The contributor needs to receive a thank-you email, and get points in the system
for community privileges. The contributor needs to see their nick-name in lights --
with the most useful contributors highlighted on the community home page. It's not a
bad idea to offer a quarterly and annual prize for the most admired contributors (get
members to vote on this -- another trick to instill loyalty and enthusiasm among
members). Usually, this can all be done via a web content management system and a
bunch of PERL. But extreme examples such as Kazaa have written entire client-side
software applications to facilitate harvesting.
The next level of harvesting
is to get something of a "lite commercial" (non-monetary) nature from your
community, such as quotes, references, case studies, or leads. You need to be a lot
more careful here as you don't want to wear down your community in the course of achieving
your goals. One of the easy ways to harvest while building trust is to publicly
honor participants who give their time or credibility to you. Have a "community
celebrity" conference call or do an interview and publish it to the community.
Have an annual dinner for them. Or, just send them a ticket to their state's lottery
as their "thanks a million."
You can encourage broad
participation in reference programs by starting a contest for the most creative usage, the
thorniest problem solved, or the quickest payoff. If there's some user skill
involved in your product, have a competition for the most capable user. Collect the
initial information confidentially, and only ask for the permission to use it then after
the contest is over (it's surprising how much more willing people are to give permission after
they've won something). In addition, make entrance into your highest level of
community participation (e.g., "gold circle") contingent on supplying these
kinds of details. Be aware of local customs when trying this internationally:
Asian cultures and the financial services industry tend to be very reticent about giving
any kind of reference.
Cross-over communities are
phenomenally effective for commercial-lite harvesting. While crossing over from the
web to books, magazines or radio is quite difficult, crossing over gives your community a
reach, credibility, and depth that is otherwise impossible. Look at Rush Limbaugh,
TechTV, or Car Talk for examples.
The
tough stuff: harvesting orders
Let's look at some
of the most successful web-harvesting communities in the world: Amazon.com,
eBay.com, and Dilbert.com. What these organizations have in common is a really large
audience that enables an "unassisted sales robot" (also known as, "no
people involved"). They also have in common an ability to make the commercial
stuff unobtrusive and efficient. They work hard on order-fulfillment speed and
consistency, and they apologize profusely (via robot emails) when there's a slip up.
Even though their customer service may not be that great on an absolute scale, customers
usually don't notice because they feel attended to so quickly.
While they are heavily branded
and are pulling money out of your pocket, they don't feel heavy-handed. They manage
to communicate a sense of fun. The entire experience feels different because the
shopper is a member of a community, not just a random person buying at a store like
jcpenny.com. The vendor engages the member before and after the sale, and they have
rating systems for the merchandise, the transaction quality, the seller, or the product
value. The vendor makes you feel like they care through the behavior of their robot.
Of course, most companies
don't have a potential audience in the millions, so the conversion rate of even the best
web marketplace will not drive sufficient sales volume. So you need to supplement
your web community with offers and personal outreach to make revenues happen. In
setting up your commercial offers, here are some things to get right:
- Entice
people with real-world contacts or events. Purely web-based
harvesting has a low yield rate and an unpredictable sales cycle. To make things
happen, you'll need human contact via a very well run email system, telesales
group, or member events at trade-shows, user groups, birds-of-a-feather sessions, or other
public venues.
- Integrate
your store with telesales and your account team. Every customer transaction
needs to be fed into your SFA or CRM system so that your salespeople know of
member/customer activities. Your telesales or account management team needs to
access a member's activity report before they make any call. Look for buying
patterns over time (longitudinal reports), and measure the most effective timing and
messages for telesales to use when following up after an on-line sale. (We'll expand
on this next month.)
- Make it
more than just an on-line order. While you absolutely want to use off-the-shelf
software or ASPs to run your order processing system, you don't have to make it dull.
If you have a lot of items to sell, catalog organization and visual merchandizing
are critical success factors. Auto-upsells and "you might also like"
offers work incredibly well if you have a huge number of SKUs (e.g., Amazon or
eBay). But if all you have is one product line, you can still offer buying advice,
tips, reading materials, and other information relevant to a customer who hasn't decided
which specific item to buy. The visual decorations of your ordering area need to
match the tastes of your audience: look to relevant portals and magazine sites for
appropriate norms.
- Encourage
partner products and services. It's really helpful to have an ecology of partner
products and services to add to the "bandwagon effect." The credibility of
your community and the attractiveness of your products grow as you have more partners,
even if some of the partner products are partially competitive with yours.
- Keep the
store separate from the user forum. While the store may have information or
quotes gleaned from your users, it's important to keep the user forums (discussion groups,
contribution areas, BLOGs) cleanly separated from commerce. Of course, you'll want
to communicate special offers to your community, but you must avoid the forums
feeling like an aisle of your store.
- Encourage vendor-neutral comments. Of course you'll encourage active
debate in the community's forums without vendor bias, but in your store area it's a good
thing to have member-review areas with commentary about products, sellers, buyers, and
related service providers. You have to closely moderate these commentary areas to
keep the slander out, but you should make it clear that an accurate but negative rating or
comment is just as valid and valuable as a positive one. Gain credibility by being
willing to show negatives.
- Use
promotions that encourage membership and loyalty. Remember coupons? It's
a good idea to offer members special promotions, first-looks, and limited access
items. You should consider having different promotions for each of your community
membership levels. Even if you can't afford a lot of discounting, you can offer code
samples or user hints as freebies for your members. The point is to encourage repeat
visits, extra transactions, and a feeling of special membership.
- Link contests and events. Contests of various types (e.g., most creative
use-case) or even sweepstakes (random drawings for a prize, without requiring purchase)
can stimulate first-time and repeat business. It is amazing what people will do for
a great T-shirt, poster, or MP3 player. The tricks of the Direct Mail trade (such as
"limited time" offers) work just as well in a web community as they do in
snail-mail. Events such as member-appreciation parties, sponsored user groups, or
other "non-cyberspace" venues should be carefully orchestrated and extensively
promoted within the community to increase the positive feedback loops.
- Have
"instant" customer service. Customer satisfaction studies have shown
that people feel more impressed by how quickly the vendor gets back to them after they
report a problem, than they are with how soon the vendor actually solves the
problem. In the on-line world, make sure that any problem is acknowledged
(defensiveness never pays), and that the report is instantly responded to via email (with
a tracking number). Offer on-line-chat (instant messaging) with your support team
for customers and prospects.
- Follow up
once for every order, twice for any problem. Following the Cluetrain Manifesto, business is a
conversation. Every transaction is a good excuse to have a conversation with your
customer. In your order-acknowledgement email, provide a mechanism for immediate
feedback on the product or the transaction. A few days after the order, send a
follow-up mail making sure that everything went ok. If there's an unresolved issue,
send a periodic (daily?) "keep alive" message. The ROI of preventing or
fixing a dissatisfied customer has been proven to exceed 200%.
The key to successfully harvesting your community is to make the purchase transaction a
natural extension of membership -- the ultimate form of participation, something that
seems like a privilege and a benefit. Whether on the web or via telesales,
purchasing must feel like participating in a user group.
If this can
be done for products as dissimilar as Visual Basic, The Sims, and Linux, it can be
done for your product line too.
Digg
This!
Breakthrough Sales
Performance -- coming next month!
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