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"Step
right up...just 2 dollars...the Large Print giveth and the Small Print taketh
away...just one dollar...step right up!"
Tom Waits captured the huckster side of
commerce (push image at left to hear an excerpt of this song). To make
money, every business must come up with a price and terms that are reasonable
for the customer, highlight where the company adds value, and provide
enough margin to keep things running. Every company has a price
list, so no problem -- right? Keep laughing.
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Take-Aways
Fancy-schmancy pricing and licensing schemes are not a good idea.
Apply the KISS principle.
Spend
your time understanding how customers perceive your product's value.
Put your energy into improving the customer's product experience to get the
most sustainable profitability.
For
most high-tech products, value-based pricing is the most profitable way to
go. As a product category moves to commodity, cost-plus pricing (with
sensitivity to the channel's preferred price points) yields the best results.
The ValueFirst™ methodology:
- Quantify the customer's economic problem, and the value they would
place on solving it.
- Precisely identify your pricing objective. This is deceptively
simple.
- Choose a pricing model. Find the best / most practical proxy
for the customer's received value (e.g., "price per use" vs
"price per user").
- Finally, choose price points.
- TEST with customers and your channel. You want to keep price
points stable for a year and pricing models stable for two.
Don't choose price points too early. Make sure your pricing model
is right before you discuss specific prices. Think through your channel issues before you design your license,
and make sure to test before you launch a new pricing & licensing
system. |
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Pricing
and Licensing
I'm
going to start this section with a bit of heresy: don't be too
creative or spend a bunch of time on pricing or licensing. It's the wrong side of the
equation to solve: it's more important to focus on value -- what you give
to customers -- and on
increasing the uniqueness of the value you provide. Learn from luxury
items like Dom Perignon or deBeers or Sony. Sustainable value-add, differentiation, and reputation will do more to
make you profitable than any pricing scheme. (Unless, of course,
you're a Redmond-based ISV with monopoly power.)
That said, pricing is a
signal you send to the market, and an indication of your value, and that goes
double for
services. So it pays -- literally -- to set your pricing right. There
are three basic mechanisms for pricing: cost plus, channel driven, and
value based. Cost-plus pricing makes the most sense with commodities, and
bases the price on your underlying costs plus a fixed percentage.
Channel-driven pricing starts with the needs of your channel (whether retailers
or direct sales reps) and determines price points from there (whether
"shelf space means a $49.95 price" or "a rep can't make
money with $25 K deals"). Neither of these mechanisms puts much
emphasis on the customer or perceived value. In contrast, for software, pharmaceuticals, medical
equipment, services, and non-commodity hardware, value-based pricing is most appropriate because it
starts with the customer's perceptions, and how much a
solution to their problems ought to be worth. Auction-based pricing is the
latest twist in value-based deals.
ValueFirst™
Methodology
It's
a common mistake to choose price points too early. Of course, you'll
need an "average selling price" for your business case (whether for VCs or your own executives), but
this average price is purely theoretical and must never be thought of
as a price point.
My pricing methodology starts by quantifying the size of the
customer's economic problem, and understanding which of their cost elements a product will
resolve. I pay attention to the customer's decision horizon -- only
the elements of value that are within their timeframe or "field of view" will be
relevant to their willingness to pay. Ironically,
some of the hardest work in the ValueFirst methodology is figuring out
who the customer is. Remember, a customer is someone who pays you money
and receives the economic benefit, not necessarily the user of your
product or service. Get this right, or you have to start over. When
you are creating a new product (unless it's a commodity item),
you don't know what a reasonable price is, and neither does your customer.
So don't ask them yet. Until the customer has actually used a product
mock-up, you can't measure benefits and they can't estimate
value. The
next step is to determine the pricing objective. "To make a bunch of
money real fast..." is not a usable pricing objective. You need to
identify the one thing from the list below that will be the most
important driver for your business:
-
total
revenues
-
total
unit volume
-
market
share
-
profitability
per sale
-
total
profitability
-
time-to-break-even
These
items are interrelated, but each yields a different set of priorities and
weighting factors for evaluating pricing models and price points. The
next step is to choose a pricing model. Build on your understanding of the customer's perspective of
your value to choose the metrics of how you will charge. Pricing models are actually more
important (and harder to change) than price points. Pricing models
are often intimately linked to business models, and your firm may use a combination
of such models as:
-
ASP
(application service provider) "rental"
-
Enterprise
perpetual license
-
Enterprise
timed license (or lease)
-
Per-use
(or usage threshold)
-
Per
user / per seat
-
Per
system / per CPU
-
Dynamic
(auction based) pricing
-
Shared-benefit
("I'll take 5% of whatever you save as a result of my product")
-
Strategic
pricing (near give-aways to preempt competitors)
It's
OK to have more than one pricing model, but this will add operational
complexity. The
most interesting pricing models (read: shared-benefit, the ultimate value-based
price) are devilishly complicated to administer even in a direct channel and
impossible through channels. Unless you are in a really new product category, it is not a good idea to
make up a completely new pricing model (it's too hard for your channel and
just confuses the customer).
There
are a couple of pricing models that are essentially off-limits:
enterprise-wide licenses ("site deals") or all-you-can-eat licenses
cause far more trouble than they are worth (just ask your CFO!). Instead,
create volume discounts ("5000 seats") with specific timeouts and thresholds that automatically trigger "recognizable revenue". Only
after all this is it time to come up with price points. Look at competitors and
substitutes, but know that customers rarely evaluate competitive prices the way you
do. First, they have different perceptions and understandings
about the details of your
product differentiation. Second, they will prioritize
elements of value differently than you. Spend less time talking
to your executive staff about price points, and more time talking with your
sales rep, channel and customer.
Don't
fall into analysis paralysis: avoid the trap of academic or economist
thinking. Customers make irrational purchase decisions all the
time, and even the best pricing has its share of emotional / intuitive /
impressionistic "logic."
In fact, the price the customer is willing to pay may depend on the individual
sales rep involved. Do
check with customers about prospective prices, but it's even more
important that your channel -- whether direct sales or distributors
-- be
happy with the pricing model and price points. Channel partners and
sales management can shoot
down pricing in very dramatic ways.
Discounting
- whether permanent volume schedules, upgrade / competitive offers, or
temporary promotions - must be carefully designed to achieve specific
behaviors. The incentives must work equally well for the channel and
the customer. For promotions, think through the mechanics of your
"coupon" and make sure to print an expiration date on all offers! The
final sanity check: pricing must be simple to work. A common
mistake is to make price lists and enforcement mechanisms too complicated. Price points should not be
changed more often than once a year unless you are in a commodity
market...and pricing models should last at least twice that long. So
get everyone to review the pricing for practicality and longevity before
you launch any change. Changing prices too often limits your
credibility.
Product
Licensing
Licensing
-- the terms and conditions of your contract (or EULA) and any enforcement
mechanism you build into the product -- is required to protect your intellectual property
and your revenue stream. Mistakes can be costly and long-lasting, so lawyers
and even marketing consultants are a
bargain here.
The
licensing terms, conditions, and enforcement should be designed in conjunction with your pricing.
The units of pricing (e.g., $/CPU or $/use) and the pricing model need to match what
your license and enforcement mechanism. Think through how your license will get to the customer,
how you will validate that the license has been accepted, and how you will
authorize the user to continue using the product. A lot of good work has
been done by Microsoft on leveraging the web for this -- learn and even copy
them.
Pay a lot of
attention to indirect channels -- how the partner will get license
confirmations back to you -- and make sure that your license will work properly
through distributors and international transactions. Make sure to allow
for free demos, limited time trials, and other "try then buy"
mechanisms. Generally speaking, "floating keys" for software
license enforcement do not work.
In
some cases, you may be able to build gag orders into the license (e.g., "no
benchmarking" or "no public comments about the product without company
approval"), but these imply that you once worked for Oracle or otherwise
have something to hide.
The biggest
mistake is to make your licensing so complex that it slows down the sales cycle,
causes friction in your channel, or
creates customer objections. The KISS principle applies here.
Does Your Marketing
Scale? -- coming in May
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